// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//

#pragma once

#include "targetver.h"

#define WIN32_LEAN_AND_MEAN             // Exclude rarely-used stuff from Windows headers



// TODO: reference additional headers your program requires here

// *** D3D ***
#include <d3d9.h>
#include <d3dx9.h>

// *** Standard libs ***
#include <map>
#include <string>

// *** Utilities ***
#include "Vector.h"
#include "Matrix.h"
#include "VectorOperations.h"
#include "MatrixMath.h"
#include "ExtendedString.h"
#include "growingarray.h"
#include "StringUtilities.h"

// *** Common ***
#include "Syncronizer.h"
#include "SyncronizationMessage.h"
#include "ResourceManager.h"



